Fixing Broken Games w/Gr 3

The 3rd graders are pressing on with Game Design, and are now fixing “broken” games to learn new programming concepts in Scratch. Basically, students are challenged with situations where games have enemies that don’t do damage, items that can’t be captured, and maze walls that players can walk through. Students remark that these pre-built games, aren’t really even games because they either lack challenge or are frustrating to be enjoyable or even playable (a connection to an earlier discussion that we had).


Students are encouraged to turn to their Programmer’s Notebooks and to collaborate with their peers find to apply new Scratch code blocks that will fix the game and make it work like it should.


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