Learning TinkerCAD with Autodesk Project Ignite

The next step in our 5th grade 3D design journey is to graduate from 2D & 3D hand drawing into 3D computer modeling. I prefer to introduce students to this skill with TinkerCAD, a free, browser-based CAD software for solid modeling, that let’s users render complex shapes from generic 3D primitives (cubes, spheres, cylinders, wedges, etc.). Software giant, Autodesk, acquired TinkerCAD in 2013. In the past I have used the standard TinkerCAD tutorials on the site to teach an introduction to CAD before we move on to producing 3D printable parts. Students explore and follow the step-by-step guides and learn to navigate the 3D environment and build sample 3D objects like coat
buttons and chess pawns. It was OK. The self-paced nature certainly made it better for attention spans – better than an instructor droning on and on at the front of the classroom 😉 

This year I learned about Autodesk’s new initiative for design education named Project Ignite. Basically it’s a new software tutorial and training platform for learning TinkerCAD and 123D Circuits, that’s based around different design projects. It’s also has some features of an LMS (learning management system) like work assignments, and basic student progress tracking.

The short version of this tale is that I think that these new TinkerCAD tutorials from Project Ignite are a huge leap forward from the original TinkerCAD tutorials. In the short time that we’ve tested them here, I see a huge improvement in skills and comfort-level with my students. The lessons are more organized, better sequenced and more thorough. They also build in room for “free-design”, which is great for keeping students engaged. Of course, as before I also love the they are self-paced so students can move along at their own speed and I can answer their questions individually or, if I notice a trend, I can pause the whole group and facilitate a quick mini-lesson on a particular concept that many of them are struggling with at the moment.

Before I move on to giving students our open-ended design challenges, I will task them with working on the following tutorial sets on the site: Let’s Learn TinkerCAD!, Making Everyday Objects Pt. 1, Making Everyday Objects Pt. 2. Each one contains 5 sub-lessons, so it’s quite a bit of content, but it will give everyone the room to run to their own course at the speed that works for them.



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