Project Astroleo: Our HAB is Ready for Launch!

Our custom, student-designed, student-built, student-programmed HAB rig is finally ready for launch. PVC pipe structure with 3D printed joint connectors. RaspberryPi controller with SenseHat data logger coded with Python. PiCamera capturing HDMI video and stuffed Astroleo selfie-shots. Arduino GPRS+GSM tracking system. 3D printed cases and mounts all the electronics.

Let’s hope for a clear day with kind winds in the future. Our planned launch is halted if we don’t have clear skies or if the prevailing winds would blow the balloon into NYC airspace, or simply send the rig over the Atlantic Ocean where we cannot recover the payload.

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Code To Learn: Game Mechanics

My 3rd graders are digging deeper into programming and game design with Scratch, and this time we’re exploring game mechanics through mazes. I’ve included a 6-part Scratch activity of my own remixed from an original maze activity from the Scratch Creative Computing Curriculum Guide. The guide is great for many reasons, but one important one is that the ScratchEd team encourages remixing and sharing of the guide, under it’s Creative Commons Share-Alike license.

For the students this will be a multi-week exploration where they can learn some new programming skills, make customizations to the code and graphics, and share their work with their peers. Here’s a sample of what a final project might look like, and a downloadable copy of the Scratch activity guide handouts that I made.

//scratch.mit.edu/projects/embed/115221815/?autostart=false

Project Astroleo: Progress

Our student-designed HAB rig is coming together! Just a few more tests and tweaks. We’ve been building and gluing the PVC rig together, fitting the 3D printed parts, modifying the sensor and GPS tracking programs for our Raspberry Pi, and testing the results… we take a walk around the park with all the components turned on, and then we read the data after we return. Onward and upward.