Learning TinkerCAD with Autodesk Project Ignite

The next step in our 5th grade 3D design journey is to graduate from 2D & 3D hand drawing into 3D computer modeling. I prefer to introduce students to this skill with TinkerCAD, a free, browser-based CAD software for solid modeling, that let’s users render complex shapes from generic 3D primitives (cubes, spheres, cylinders, wedges, etc.). Software giant, Autodesk, acquired TinkerCAD in 2013. In the past I have used the standard TinkerCAD tutorials on the site to teach an introduction to CAD before we move on to producing 3D printable parts. Students explore and follow the step-by-step guides and learn to navigate the 3D environment and build sample 3D objects like coat
buttons and chess pawns. It was OK. The self-paced nature certainly made it better for attention spans – better than an instructor droning on and on at the front of the classroom 😉 

This year I learned about Autodesk’s new initiative for design education named Project Ignite. Basically it’s a new software tutorial and training platform for learning TinkerCAD and 123D Circuits, that’s based around different design projects. It’s also has some features of an LMS (learning management system) like work assignments, and basic student progress tracking.

The short version of this tale is that I think that these new TinkerCAD tutorials from Project Ignite are a huge leap forward from the original TinkerCAD tutorials. In the short time that we’ve tested them here, I see a huge improvement in skills and comfort-level with my students. The lessons are more organized, better sequenced and more thorough. They also build in room for “free-design”, which is great for keeping students engaged. Of course, as before I also love the they are self-paced so students can move along at their own speed and I can answer their questions individually or, if I notice a trend, I can pause the whole group and facilitate a quick mini-lesson on a particular concept that many of them are struggling with at the moment.

Before I move on to giving students our open-ended design challenges, I will task them with working on the following tutorial sets on the site: Let’s Learn TinkerCAD!, Making Everyday Objects Pt. 1, Making Everyday Objects Pt. 2. Each one contains 5 sub-lessons, so it’s quite a bit of content, but it will give everyone the room to run to their own course at the speed that works for them.

 

Code to Learn: X/Y Coordinates

My 3rd graders began programming with Scratch a few weeks ago with the help of some introductory activities from the Scratch Creative Computing Curriculum Guide. Namely the activity titled “10 Blocks”.

Next we’ll dig into a bit of game design, specifically for learning the XY coordinate grid. We’ve often played an online game called Billy The Bug to practice coordinate grid skills, and this time I’ve created a Scratch activity where students will make their own game modeled after Billy The Bug. You can see a final version of the project and download the Scratch activity worksheet here:

//scratch.mit.edu/projects/embed/94777063/?autostart=false

Scratch Foundation 2nd Annual Benefit Gala

I had the privilege to attend a Scratch Foundation fundraising event here in NYC a few nights ago. A great night of sharing and building support for Scratch, ScratchJr., and ScratchEd. It was especially exciting for me because three of my own students were invited to share their work at the event. Two shared projects and gave demonstrations during the opening mixer, and another was one of many students that spoke on a panel discussion during dinner. I was so proud of them and excited to learn about new advancements in the development of Scratch.

You can read about the whole event here on the Scratch Foundation blog.

Student panel with Mitch Resnick & Natalie Rusk at the event.

Student panel with Mitch Resnick & Natalie Rusk at the event.

Code-able Fashion Pt. 4

We’re all the way through our week of Code-able Fashion! Today was the day for final mends and stitches before our afternoon showcase. We’re so proud of the students. Lots of work done and redone to get to the finish line. Enjoy this slideshow that the students made of their work this week:

Code-able Fashion Pt. 3

As designers it’s important to make time to reflect and share your progress and your challenges. Sharing with your peers will boost your confidence, when you receive some kind words and compliments on your progress. Sharing with your peers will remind you that you’re not struggling alone, when you hear empathetic “me-toos” as you express your frustration over challenges. Sharing with your peers will also help you think more deeply as it requires you to pause and reflect on your decisions, and because the group always has questions and feedback about your process and your decisions.  

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Code-able Fashion Pt. 2.5

Teachers are learners too! In order to force myself to learn how to craft and code etextiles, I’ve been working on my own piece of wearable tech, which is ready to reveal! It’s my avatar sweater:

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It’s an old sweater + felt + thread + Arduino Gemma + (2) Adafruit NeoPixel RGB LEDs + code. I love it… probably because I made it… and it took me forever… but I did it, so I love it! I think I’m going to have to wear it for the rest of the week!

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Code-able Fashion Pt. 2

We’re 3 days into our e-textiles short course, Code-able Fashion, and we’re all learning a lot, kids and adults! A few quick notes I’ve taken as we progress:

  • We could have a whole IPW project just on sewing and “stitch-craft” (nevermind the programming!)
  • We could have a whole IPW project just on programming wearables (nevermind the sewing!)
  • Differentiating is even harder when your students are a mixed-age group from 8-12
  • Sharing the work of pioneers like Maddy Maxey, Limor Fried, Leah Buechley is a great way to start off each work day with kids!
  • Embroidery hoops are AMAZING!
  • The boys in the group (only 2?!) love the work, but they suggest naming the course “Code-able Clothing” in the future, because they feel the word ‘fashion’ scared off many other boys for some reason.

Code-able Fashion Pt. 1

Integrated Projects Week is here again and this time I’m partnering with K-2 Ed Tech Gina Marcel to execute of week devoted to wearable technology that we are calling ‘Codeable Fashion’. Here’s our course description:

We’re going to combine the worlds of fashion and computer programming by exploring cutting-edge wearable electronics in this IPW. You’ll learn how to remix a piece of your own clothing by sewing in tiny computers with soft circuits. Then you’ll add sensors or lights that you can program yourself.

Let’s take fashion and technology to the next level. It’s time to hack your hoodie, program your party dress, and code your clothes!

We thought to create this short course because we read so many student suggestions requesting both fashion and programming projects. The decision to make it a mashup of the two is really exciting for us with all the e-textiles work that Gina has done and the programming work that I have experience with.

Me tinkering with some wearable electronics.

Me tinkering with some wearable electronics.

My layout for a LED knit cap.

My layout for a LED knit cap.

Project Astroleo: Division of Labor

The MakerClub is set to tackle a new challenge: building our own High-Altitude Balloon (HAB) from scratch. Last year we put together a HAB kit from High Altitude Science and did have much good fortune and success, but this year we want to burst the abstraction barrier and design own own rig and code our own sensor computer.

To accomplish this task everyone has to chip in, so students have elected to form different teams to build the many parts of this contraction. Rig engineers will prototype physical designs, sensor programmers will use Python to code a Raspberry Pi with sense hat to log weather data, camera coders will enable a PiCam to record video of the journey, 3D modelers will locate and design custom 3D printed parts for the equipment, and our documentary team will record the design process with photos and video interviews.

Watch our planning & goals presentation here: